Files
UnrealEngineUWP/Engine/Source/Developer/ShaderCompilerCommon/Public/CrossCompiler.h
Ben Marsh 530369c613 Merging //UE4/Dev-Main to Dev-Build (//UE4/Dev-Build)
#rb none
#rnx

[CL 4662695 by Ben Marsh in Dev-Build branch]
2018-12-14 14:49:12 -05:00

16 lines
524 B
C

// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved.
#pragma once
#include "CoreMinimal.h"
#include "../../RHI/Public/RHIDefinitions.h"
// Cross compiler support/common functionality
extern SHADERCOMPILERCOMMON_API FString CreateCrossCompilerBatchFileContents(
const FString& ShaderFile,
const FString& OutputFile,
const FString& FrequencySwitch,
const FString& EntryPoint,
const FString& VersionSwitch,
const FString& ExtraArguments = TEXT(""));