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mirror of https://github.com/izzy2lost/UnrealEngineUWP.git synced 2026-03-26 18:15:20 -07:00
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bd14aa177e5f9006ee60ce9579eb586dcc0dc6f3
UnrealEngineUWP/Engine/Source/Developer/Windows
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christopher waters bd14aa177e Moving bindless resource count validation into the new UE::ShaderCompilerCommon::ValidatePackedResourceCounts
#jira UE-161950
#rb kenzo.terelst, yuriy.odonnell
#preflight 6307a0d03703fd9528673032

[CL 21567446 by christopher waters in ue5-main branch]
2022-08-25 13:02:21 -04:00
..
LiveCoding
Fixed issue where packaged blueprint builds would not be able to start live coding without first having to clear the live coding source project variable.
2022-08-16 08:49:21 -04:00
LiveCodingServer
Updating LiveCoding to Live++ 1.6.10
2022-08-08 11:29:32 -04:00
ShaderFormatD3D
Moving bindless resource count validation into the new UE::ShaderCompilerCommon::ValidatePackedResourceCounts
2022-08-25 13:02:21 -04:00
WindowsPlatformEditor
Replacing legacy EditorStyle calls with AppStyle
2022-05-09 13:12:28 -04:00
WindowsTargetPlatform
The Windows Feature Level checkboxes should prompt the user to restart.
2022-08-16 10:59:06 -04:00
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