Files
UnrealEngineUWP/Engine/Source/ThirdParty/DirectMLDefault/DirectMLDefault.Build.cs
nebojsa dragosavac 06cc2aa046 #jira UERES-7
NeuralNetworkInference (NNI) plugin: NNX - NNINext
- Implemented RDG Hlsl and DIrectML subset of unary elementwise operators

#rb Francisco.Vincente
#preflight 62c2fcd33f0d6beee26fd1f1

[CL 20935523 by nebojsa dragosavac in ue5-main branch]
2022-07-04 12:00:24 -04:00

63 lines
2.0 KiB
C#

// Copyright Epic Games, Inc. All Rights Reserved.
using System;
using System.IO;
using UnrealBuildTool;
public class DirectMLDefault : ModuleRules
{
public DirectMLDefault(ReadOnlyTargetRules Target) : base(Target)
{
Type = ModuleType.External;
// Win64
if (Target.Platform == UnrealTargetPlatform.Win64)
{
// PublicSystemIncludePaths
string IncPath = Path.Combine(ModuleDirectory, "include/");
PublicSystemIncludePaths.Add(IncPath);
// PublicAdditionalLibraries
string PlatformDir = Target.Platform.ToString();
string LibDirPath = Path.Combine(ModuleDirectory, "lib", PlatformDir);
string LibFileName = "DirectML";
PublicAdditionalLibraries.Add(Path.Combine(LibDirPath, LibFileName + ".lib"));
// PublicDelayLoadDLLs
string DLLReleaseFileName = LibFileName + ".dll";
string DLLDebugFileName = LibFileName + ".Debug.dll";
bool ReleaseMode = true;
string DLLFileName;
if (ReleaseMode == true)
{
DLLFileName = DLLReleaseFileName;
}
else
{
DLLFileName = DLLDebugFileName;
}
PublicDelayLoadDLLs.Add(DLLFileName);
// RuntimeDependencies
string BinaryThirdPartyDirPath = Path.GetFullPath(Path.Combine(ModuleDirectory, "bin", PlatformDir));
string DLLFullPath = Path.Combine(BinaryThirdPartyDirPath, DLLFileName);
RuntimeDependencies.Add(DLLFullPath);
//Console.WriteLine("Module:" + ModuleDirectory);
//Console.WriteLine("Full:" + Path.Combine(LibDirPath, "DirectML.lib"));
//Console.WriteLine("DLL:" + DLLFullPath);
//Console.WriteLine("Platform:" + PlatformDir);
// PublicDefinitions
PublicDefinitions.Add("DML_TARGET_VERSION=0x5000");
PublicDefinitions.Add("DIRECTML_USE_DLLS");
PublicDefinitions.Add("WITH_DIRECTML");
PublicDefinitions.Add("DIRECTML_BIN_PATH=" + BinaryThirdPartyDirPath.Replace('\\', '/'));
PublicDefinitions.Add("DIRECTML_PLATFORM_PATH=bin/" + PlatformDir);
PublicDefinitions.Add("DIRECTML_DLL_NAME=" + DLLFileName);
}
}
}