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Also implement header-only HTTP response handling. #rb Martin.Ridgers #preflight skip [CL 19196474 by Yuriy ODonnell in ue5-main branch]
19 lines
287 B
C++
19 lines
287 B
C++
// Copyright Epic Games, Inc. All Rights Reserved.
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#include "UnsyncCommon.h"
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#include "UnsyncRemote.h"
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#include <string>
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namespace unsync {
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struct FCmdQueryOptions
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{
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std::string Query;
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FRemoteDesc Remote;
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};
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int32 CmdQuery(const FCmdQueryOptions& Options);
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} // namespace unsync
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