Files
UnrealEngineUWP/Engine/Source/Programs/AutomationTool/BuildGraph/Tasks/AwsAssumeRoleTask.cs
Ben Marsh 64b6cb04f1 BuildGraph: Fix UDN documentation output.
#preflight none

[CL 20774471 by Ben Marsh in ue5-main branch]
2022-06-22 10:42:19 -04:00

164 lines
4.5 KiB
C#

// Copyright Epic Games, Inc. All Rights Reserved.
using AutomationTool;
using EpicGames.Core;
using System;
using System.Collections.Generic;
using System.IO;
using System.Linq;
using System.Text;
using System.Text.Json;
using System.Threading.Tasks;
using System.Xml;
namespace AutomationTool.Tasks
{
/// <summary>
/// Parameters for an AWS CLI task
/// </summary>
public class AwsAssumeRoleTaskParameters
{
/// <summary>
/// Role to assume
/// </summary>
[TaskParameter]
public string Arn;
/// <summary>
/// Name of this session
/// </summary>
[TaskParameter]
public string Session;
/// <summary>
/// Duration of the token in seconds
/// </summary>
[TaskParameter(Optional = true)]
public int Duration = 1000;
/// <summary>
/// Environment variables
/// </summary>
[TaskParameter(Optional = true)]
public string Environment;
/// <summary>
/// File to read environment variables from
/// </summary>
[TaskParameter(Optional = true)]
public string EnvironmentFile;
/// <summary>
/// Output file for the new environment
/// </summary>
[TaskParameter]
public string OutputFile;
}
/// <summary>
/// Assumes an AWS role.
/// </summary>
[TaskElement("Aws-AssumeRole", typeof(AwsAssumeRoleTaskParameters))]
public class AwsAssumeRoleTask : SpawnTaskBase
{
class AwsSettings
{
public AwsCredentials Credentials { get; set; }
}
class AwsCredentials
{
public string AccessKeyId { get; set; }
public string SecretAccessKey { get; set; }
public string SessionToken { get; set; }
}
/// <summary>
/// Parameters for this task
/// </summary>
AwsAssumeRoleTaskParameters Parameters;
/// <summary>
/// Construct an AWS CLI task
/// </summary>
/// <param name="InParameters">Parameters for the task</param>
public AwsAssumeRoleTask(AwsAssumeRoleTaskParameters InParameters)
{
Parameters = InParameters;
}
/// <summary>
/// Execute the task.
/// </summary>
/// <param name="Job">Information about the current job</param>
/// <param name="BuildProducts">Set of build products produced by this node.</param>
/// <param name="TagNameToFileSet">Mapping from tag names to the set of files they include</param>
public override async Task ExecuteAsync(JobContext Job, HashSet<FileReference> BuildProducts, Dictionary<string, HashSet<FileReference>> TagNameToFileSet)
{
StringBuilder Arguments = new StringBuilder("sts assume-role");
if(Parameters.Arn != null)
{
Arguments.Append($" --role-arn {Parameters.Arn}");
}
if (Parameters.Session != null)
{
Arguments.Append($" --role-session-name {Parameters.Session}");
}
Arguments.Append($" --duration-seconds {Parameters.Duration}");
Dictionary<string, string> Environment = SpawnTaskBase.ParseEnvVars(Parameters.Environment, Parameters.EnvironmentFile);
IProcessResult Result = await SpawnTaskBase.ExecuteAsync("aws", Arguments.ToString(), EnvVars: Environment, LogOutput: false);
JsonSerializerOptions Options = new JsonSerializerOptions();
Options.PropertyNameCaseInsensitive = true;
AwsSettings Settings = JsonSerializer.Deserialize<AwsSettings>(Result.Output, Options);
if (Settings.Credentials != null)
{
if (Settings.Credentials.AccessKeyId != null)
{
Environment["AWS_ACCESS_KEY_ID"] = Settings.Credentials.AccessKeyId;
}
if (Settings.Credentials.SecretAccessKey != null)
{
Environment["AWS_SECRET_ACCESS_KEY"] = Settings.Credentials.SecretAccessKey;
}
if (Settings.Credentials.SessionToken != null)
{
Environment["AWS_SESSION_TOKEN"] = Settings.Credentials.SessionToken;
}
}
FileReference OutputFile = ResolveFile(Parameters.OutputFile);
DirectoryReference.CreateDirectory(OutputFile.Directory);
FileReference.WriteAllLines(OutputFile, Environment.OrderBy(x => x.Key).Select(x => $"{x.Key}={x.Value}"));
}
/// <summary>
/// Output this task out to an XML writer.
/// </summary>
public override void Write(XmlWriter Writer)
{
Write(Writer, Parameters);
}
/// <summary>
/// Find all the tags which are used as inputs to this task
/// </summary>
/// <returns>The tag names which are read by this task</returns>
public override IEnumerable<string> FindConsumedTagNames()
{
yield break;
}
/// <summary>
/// Find all the tags which are modified by this task
/// </summary>
/// <returns>The tag names which are modified by this task</returns>
public override IEnumerable<string> FindProducedTagNames()
{
yield break;
}
}
}