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mirror of https://github.com/izzy2lost/UnrealEngineUWP.git synced 2026-03-26 18:15:20 -07:00
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bcfb0ca47fa9c19476121c797edf683d78212e2d
UnrealEngineUWP/Engine/Source/Developer/SharedSettingsWidgets
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halfdan ingvarsson 0762bca56d Editor: Created a new enum entry, EPropertyChangeType::ArrayMove, to signify movement of items within an array by the property details panel and other callers to UObject::PostEditChangeProperty.
#preflight 62bcdc64ed35ee71a7b5318b
#rb lauren.barnes, sebastian.nordgren
#jira none

[CL 20916531 by halfdan ingvarsson in ue5-main branch]
2022-07-01 13:04:59 -04:00
..
Private
Editor: Created a new enum entry, EPropertyChangeType::ArrayMove, to signify movement of items within an array by the property details panel and other callers to UObject::PostEditChangeProperty.
2022-07-01 13:04:59 -04:00
Public
Reworking shader platform settings on Windows to be per-RHI. This removes the ill-fated "min/max feature level" configs that were just causing confusion.
2022-05-20 15:09:09 -04:00
SharedSettingsWidgets.Build.cs
…
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