Files
UnrealEngineUWP/Engine/Source/Developer/MaterialUtilities
fabian giesen 7d8781778c Deprecate TVector2 operator <, >, <=, >=
2D vectors are not canonically ordered and having these operators results in very unfortunate interactions with generic code. In particular FMath::{Min,Max,Abs} on TVector2s compile but do not behave as one would expect.

Add explicit comparison methods as a replacement and deprecate uses of TVector2 overloaded relational operators since it's confusing and error-prone. Fix existing uses to avoid deprecation warnings. Several of these fixes are behavioral changes to fix what I am reasonably certain are bugs in the existing code - in particular, uses of FMath::{Min,Max,Abs} on TVector2s that almost certainly actually want TVector2::{Min,Max,GetAbs} instead.

#rb charles.bloom,jeff.roberts
#preflight 62d70a6547779a730aaac04b

#ROBOMERGE-AUTHOR: fabian.giesen
#ROBOMERGE-SOURCE: CL 21168341 via CL 21173069 via CL 21173193
#ROBOMERGE-BOT: UE5 (Release-Engine-Staging -> Main) (v972-20964824)

[CL 21192034 by fabian giesen in ue5-main branch]
2022-07-20 18:23:11 -04:00
..