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Headers are updated to contain any missing #includes needed to compile and #includes are sorted. Nothing is removed. #ushell-cherrypick of 21064294 by bryan.sefcik #jira #preflight 62d5c2111062f2e63015e598 #ROBOMERGE-OWNER: bryan.sefcik #ROBOMERGE-AUTHOR: bryan.sefcik #ROBOMERGE-SOURCE: CL 21155249 via CL 21158121 via CL 21161259 #ROBOMERGE-BOT: UE5 (Release-Engine-Staging -> Main) (v972-20964824) [CL 21182053 by bryan sefcik in ue5-main branch]
29 lines
908 B
C++
29 lines
908 B
C++
// Copyright Epic Games, Inc. All Rights Reserved.
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#pragma once
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#include "CoreTypes.h"
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#include "Modules/ModuleInterface.h"
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class FDerivedDataCacheInterface;
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/**
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* Module for the Derived Data Cache and Derived Data Build.
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*/
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class IDerivedDataCacheModule : public IModuleInterface
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{
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public:
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/** Return the DDC interface **/
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UE_DEPRECATED(4.27, "GetDDC has been replaced by CreateOrGetCache.")
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virtual FDerivedDataCacheInterface& GetDDC() = 0;
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/**
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* Returns the cache, which is created by the first call to this function.
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*
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* This always returns a pointer to a valid cache, but that pointer becomes null when the module
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* shuts down and destroys the cache. This extra level of indirection allows a caller to observe
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* the destruction of the cache without polling this function or monitoring the module lifetime.
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*/
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virtual FDerivedDataCacheInterface* const* CreateOrGetCache() = 0;
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};
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