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120 lines
5.3 KiB
C++
120 lines
5.3 KiB
C++
// Copyright Epic Games, Inc. All Rights Reserved.
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#include "AutomationWindowStyle.h"
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#include "Styling/SlateStyle.h"
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#include "Styling/SlateStyleMacros.h"
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#include "Styling/SlateTypes.h"
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#include "Styling/StyleColors.h"
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#include "Styling/StarshipCoreStyle.h"
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#include "Styling/SlateStyleRegistry.h"
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#include "Styling/CoreStyle.h"
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FName FAutomationWindowStyle::StyleName("AutomationWindowStyle");
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TUniquePtr<FAutomationWindowStyle> FAutomationWindowStyle::Inst(nullptr);
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const FName& FAutomationWindowStyle::GetStyleSetName() const
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{
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return StyleName;
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}
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const FAutomationWindowStyle& FAutomationWindowStyle::Get()
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{
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if (!Inst.IsValid())
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{
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Inst = TUniquePtr<FAutomationWindowStyle>(new FAutomationWindowStyle);
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}
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return *(Inst.Get());
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}
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void FAutomationWindowStyle::Shutdown()
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{
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Inst.Reset();
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}
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FAutomationWindowStyle::FAutomationWindowStyle()
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: FSlateStyleSet(StyleName)
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{
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const FVector2D Icon16x16(16.0f, 16.0f);
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const FVector2D Icon20x20(20.0f, 20.0f);
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const FVector2D Icon40x40(40.0f, 40.0f);
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SetParentStyleName(FAppStyle::GetAppStyleSetName());
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SetContentRoot(FPaths::EngineContentDir() / TEXT("Slate"));
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{
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FTextBlockStyle NormalText = FAppStyle::GetWidgetStyle<FTextBlockStyle>("NormalText");
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Set("Automation.Header", FTextBlockStyle(NormalText)
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.SetFont(DEFAULT_FONT("Mono", 12))
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.SetColorAndOpacity(FStyleColors::ForegroundHeader));
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Set("Automation.Normal", FTextBlockStyle(NormalText)
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.SetFont(DEFAULT_FONT("Mono", 9))
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.SetColorAndOpacity(FStyleColors::Foreground));
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Set("Automation.Warning", FTextBlockStyle(NormalText)
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.SetFont(DEFAULT_FONT("Mono", 9))
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.SetColorAndOpacity(FStyleColors::Warning));
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Set("Automation.Error", FTextBlockStyle(NormalText)
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.SetFont(DEFAULT_FONT("Mono", 9))
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.SetColorAndOpacity(FStyleColors::Error));
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Set("Automation.ReportHeader", FTextBlockStyle(NormalText)
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.SetFont(DEFAULT_FONT("Mono", 10))
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.SetColorAndOpacity(FStyleColors::ForegroundHeader));
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//state of individual tests
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Set("Automation.Success", new IMAGE_BRUSH("Automation/Success", Icon16x16));
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Set("Automation.Warning", new IMAGE_BRUSH("Automation/Warning", Icon16x16));
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Set("Automation.Fail", new IMAGE_BRUSH("Automation/Fail", Icon16x16));
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Set("Automation.InProcess", new IMAGE_BRUSH("Automation/InProcess", Icon16x16));
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Set("Automation.NotRun", new IMAGE_BRUSH("Automation/NotRun", Icon16x16, FLinearColor(0.0f, 0.0f, 0.0f, 0.4f)));
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Set("Automation.Skipped", new IMAGE_BRUSH("Automation/NoSessionWarning", Icon16x16));
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Set("Automation.ParticipantsWarning", new IMAGE_BRUSH("Automation/ParticipantsWarning", Icon16x16));
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Set("Automation.Participant", new IMAGE_BRUSH("Automation/Participant", Icon16x16));
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//status as a regression test or not
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Set("Automation.SmokeTest", new IMAGE_BRUSH("Automation/SmokeTest", Icon16x16));
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Set("Automation.SmokeTestParent", new IMAGE_BRUSH("Automation/SmokeTestParent", Icon16x16));
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//run icons
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Set("AutomationWindow.RunTests", new IMAGE_BRUSH("Automation/RunTests", Icon40x40));
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Set("AutomationWindow.RefreshTests", new IMAGE_BRUSH("Automation/RefreshTests", Icon40x40));
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Set("AutomationWindow.FindWorkers", new IMAGE_BRUSH("Automation/RefreshWorkers", Icon40x40));
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Set("AutomationWindow.StopTests", new IMAGE_BRUSH("Automation/StopTests", Icon40x40));
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Set("AutomationWindow.RunTests.Small", new IMAGE_BRUSH("Automation/RunTests", Icon20x20));
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Set("AutomationWindow.RefreshTests.Small", new IMAGE_BRUSH("Automation/RefreshTests", Icon20x20));
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Set("AutomationWindow.FindWorkers.Small", new IMAGE_BRUSH("Automation/RefreshWorkers", Icon20x20));
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Set("AutomationWindow.StopTests.Small", new IMAGE_BRUSH("Automation/StopTests", Icon20x20));
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//filter icons
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Set("AutomationWindow.ErrorFilter", new IMAGE_BRUSH("Automation/ErrorFilter", Icon40x40));
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Set("AutomationWindow.WarningFilter", new IMAGE_BRUSH("Automation/WarningFilter", Icon40x40));
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Set("AutomationWindow.SmokeTestFilter", new IMAGE_BRUSH("Automation/SmokeTestFilter", Icon40x40));
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Set("AutomationWindow.DeveloperDirectoryContent", new IMAGE_BRUSH("Automation/DeveloperDirectoryContent", Icon40x40));
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Set("AutomationWindow.ExcludedTestsFilter", new IMAGE_BRUSH("Automation/ExcludedTestsFilter", Icon40x40));
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Set("AutomationWindow.ErrorFilter.Small", new IMAGE_BRUSH("Automation/ErrorFilter", Icon20x20));
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Set("AutomationWindow.WarningFilter.Small", new IMAGE_BRUSH("Automation/WarningFilter", Icon20x20));
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Set("AutomationWindow.SmokeTestFilter.Small", new IMAGE_BRUSH("Automation/SmokeTestFilter", Icon20x20));
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Set("AutomationWindow.DeveloperDirectoryContent.Small", new IMAGE_BRUSH("Automation/DeveloperDirectoryContent", Icon20x20));
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Set("AutomationWindow.TrackHistory", new IMAGE_BRUSH("Automation/TrackTestHistory", Icon40x40));
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//device group settings
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Set("AutomationWindow.GroupSettings", new IMAGE_BRUSH("Automation/Groups", Icon40x40));
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Set("AutomationWindow.GroupSettings.Small", new IMAGE_BRUSH("Automation/Groups", Icon20x20));
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//test backgrounds
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Set("AutomationWindow.GameGroupBorder", new BOX_BRUSH("Automation/GameGroupBorder", FMargin(4.0f / 16.0f)));
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Set("AutomationWindow.EditorGroupBorder", new BOX_BRUSH("Automation/EditorGroupBorder", FMargin(4.0f / 16.0f)));
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}
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FSlateStyleRegistry::RegisterSlateStyle(*this);
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}
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FAutomationWindowStyle::~FAutomationWindowStyle()
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{
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FSlateStyleRegistry::UnRegisterSlateStyle(*this);
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}
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