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mirror of https://github.com/izzy2lost/UnrealEngineUWP.git synced 2026-03-26 18:15:20 -07:00
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bcadb03ee603258bee8676b0552df2705dfd06fa
UnrealEngineUWP/Engine/Source/Runtime/CoreUObject/Private
History
jordan hoffmann a06e032cdf [BugFix] Unmangled Property Names in IDOs and fixup tool
[CL 32524019 by jordan hoffmann in ue5-main branch]
2024-03-26 17:34:19 -04:00
..
AssetRegistry
Added FPackageName::GetVersePath as a shared util for UObjectBaseUtility and FAssetData
2024-02-22 17:33:37 -05:00
Blueprint
EInternalObjectFlags cleanup: removed PendingKill and deprecated composite flags
2023-12-05 01:37:45 -05:00
Cooker
Fixed unreachable code warning
2024-03-19 18:22:24 -04:00
Internationalization
Add overload of GenerateDeterministicTextKey that works with a property name
2024-01-24 15:44:20 -05:00
Misc
Making the asset gatherer tick run on a background thread. In order to do this, it was also necessary to refactor PostLoadAssetRegistryTags, deprecating the existing function and implementing a new ThreadedPostLoadAssetRegistryTagsOverride. The multithreading functionality is disabled in this checkin. -dpcvars=AssetRegistry.TickGatherOnGTOnly=0 will enable it.
2024-03-20 20:13:47 -04:00
Serialization
autortfm: rework the way UObject construction works
2024-03-21 23:46:29 -04:00
Templates
…
UObject
[BugFix] Unmangled Property Names in IDOs and fixup tool
2024-03-26 17:34:19 -04:00
VerseVM
Prepare VerseVM to use a common Verse UClass.
2024-03-26 13:29:24 -04:00
CoreUObjectPrivatePCH.h
…
InstancedReferenceSubobjectHelper.cpp
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