Files
UnrealEngineUWP/Engine/Source/Runtime/CoreUObject/Internal
jordan hoffmann ed9cec649d [Feature] generate new IDOs when objects are reinstanced/recompiled
[CrashFix] memory leak after reinstancing

- turned on property bag generation during CPFUO
- added functionality to FPropertyBagRepository::CreateInstanceDataObjectUnsafe which allows an external archive to be read. This is used by CPFUO
- rewrote FPropertyBagRepository::ReassociateObjects to copy metadata about properties were set by serialization from the old IDO to the new
- added CleanupLevel method that destroys all IDOs for objects that were outered to the level
- made sure that all IDOs have their ReferenceTokenStream assembled during class generation
#rb Phillip.Kavan
#jira UE-208185, UE-208975

[CL 32225922 by jordan hoffmann in ue5-main branch]
2024-03-13 16:05:26 -04:00
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