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bcadb03ee603258bee8676b0552df2705dfd06fa
UnrealEngineUWP/Engine/Source/Developer/SkeletalMeshUtilitiesCommon
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alexis matte 3eaa6e88f0 Interchange change the material reimport workflow to re-use unmatch material instead of assigning default surface material.
#rb JeanLuc.Corenthin
#rnx

[CL 32510139 by alexis matte in ue5-main branch]
2024-03-26 11:24:23 -04:00
..
Private
Interchange change the material reimport workflow to re-use unmatch material instead of assigning default surface material.
2024-03-26 11:24:23 -04:00
Public
Skeletal Mesh: Change storage of morph target normals to be on vertex instances rather than vertices, to match how the base normals are stored. Add a backward compatibility path for skeletal meshes imported from Alembic files that have manually constructed UMorphTargets to support non-standard normals on the morph targets.
2024-02-16 11:06:04 -05:00
SkeletalMeshUtilitiesCommon.Build.cs
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