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UnrealEngineUWP
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bca2b32ac75d894a9f35ddcc14c19484c114c521
UnrealEngineUWP
/
Engine
/
Source
/
Editor
/
StaticMeshEditor
History
Andrew Davidson
3ddc3a4da3
Merge up from //UE5/Dev-LargeWorldCoordinates
...
#rb none [CL 16211417 by Andrew Davidson in ue5-main branch]
2021-05-05 15:07:25 -04:00
..
Private
Merge up from //UE5/Dev-LargeWorldCoordinates
2021-05-05 15:07:25 -04:00
Public
Merge UE5/RES @ 16162155 to UE5/Main
2021-04-29 19:32:06 -04:00
StaticMeshEditor.Build.cs
Rework per-platform properties to make better use of the space in the details panel. Now each override is a separate tree node and all overrides can be viewed by expanding the property row
2020-11-17 12:45:35 -04:00