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mirror of https://github.com/izzy2lost/UnrealEngineUWP.git synced 2026-03-26 18:15:20 -07:00
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bca2b32ac75d894a9f35ddcc14c19484c114c521
UnrealEngineUWP/Engine/Plugins/Experimental/MeshModelingToolset/Source/ModelingComponents/Private/Transforms
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semion piskarev 12e1230cfc MeshModelingTools: Making some PolyEdit properties disable themselves when they would not do anything, and making them work more predictably.
#rb David.Hill
#rnx
#jira none

[CL 16127948 by semion piskarev in ue5-main branch]
2021-04-27 11:08:23 -04:00
..
MultiTransformer.cpp
MeshModelingTools: Making some PolyEdit properties disable themselves when they would not do anything, and making them work more predictably.
2021-04-27 11:08:23 -04:00
QuickAxisRotator.cpp
GeometryProcessing: move all public types in GeometryProcessing plugin into UE::Geometry:: namespace, as well as some code in MeshModelingToolset. Fix fallout in Water, Paint Mode, ChaosEditor, DataPrep, Text3D, Unit Tests, internal projects.
2021-03-09 19:33:56 -04:00
QuickAxisTranslater.cpp
GeometryProcessing: FVector2/3/4 refactoring. Move various member functions to standalone functions in UE::Geometry:: namespace, to simplify upcoming conversion to core vector types. Update all call sites.
2021-03-17 19:32:44 -04:00
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