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mirror of https://github.com/izzy2lost/UnrealEngineUWP.git synced 2026-03-26 18:15:20 -07:00
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bca2b32ac75d894a9f35ddcc14c19484c114c521
UnrealEngineUWP/Engine/Plugins/Experimental/MeshModelingToolset/Source/GeometryProcessingAdapters
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Ryan Schmidt e80d853a06 GeometryProcesing: add TImageBuilder::FastDownsample. Add AntiAliasMultiSampling parameter to ApproximateActors API and Impl. Expose WindingNumber parameter in ApproximateActors API. Modify FMeshSceneAdapter to compute winding number sum instead of max.
#rb none
#rnx
#jira none
#preflight 6091c88590631e000100c55b

[CL 16201057 by Ryan Schmidt in ue5-main branch]
2021-05-04 19:08:26 -04:00
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GeometryProcessingAdapters.Build.cs
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