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mirror of https://github.com/izzy2lost/UnrealEngineUWP.git synced 2026-03-26 18:15:20 -07:00
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bc56ddf52cedf9dfd386b5c276b5b04e4e5609bc
UnrealEngineUWP/Engine/Source/Runtime/AppFramework
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Nick Darnell 3a0214070f Slate/UMG - Continuing to work on the Invalidation Panel, correctly offsetting volatile widgets to render from the true last hit testable index that their potentinally cached parent used. Also introducing a way to cache transforms relative to the parent so that widgets that fly around the screen but otherwise don't change shape...etc can be cached.
[CL 2615587 by Nick Darnell in Main branch]
2015-07-09 15:28:24 -04:00
..
Private
Slate/UMG - Continuing to work on the Invalidation Panel, correctly offsetting volatile widgets to render from the true last hit testable index that their potentinally cached parent used. Also introducing a way to cache transforms relative to the parent so that widgets that fly around the screen but otherwise don't change shape...etc can be cached.
2015-07-09 15:28:24 -04:00
Public/Widgets
Converted Slate, SlateCore, and SlateViewer to exclusively use FText with Slate
2015-02-24 05:57:41 -05:00
AppFramework.Build.cs
Update copyright notices to 2015.
2014-12-07 19:09:38 -05:00
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