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mirror of https://github.com/izzy2lost/UnrealEngineUWP.git synced 2026-03-26 18:15:20 -07:00
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bc56ddf52cedf9dfd386b5c276b5b04e4e5609bc
UnrealEngineUWP/Engine/Source/Runtime/AnimGraphRuntime/Public/BoneControllers
History
Michael Noland 7fec532e26 Animation: Added a remap range to the bone driven controller when clamping is enabled, and added a note about the driven bone space
[CL 2619198 by Michael Noland in Main branch]
2015-07-13 19:53:41 -04:00
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AnimNode_BoneDrivenController.h
Animation: Added a remap range to the bone driven controller when clamping is enabled, and added a note about the driven bone space
2015-07-13 19:53:41 -04:00
AnimNode_CopyBone.h
Fixed confusing ordering of copy bone source and target bones
2015-07-10 08:44:53 -04:00
AnimNode_Fabrik.h
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AnimNode_HandIKRetargeting.h
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AnimNode_LookAt.h
- Added Look up axis
2015-06-15 10:53:37 -04:00
AnimNode_ModifyBone.h
Animation: Added friendly display names to EBoneModificationMode enumerants
2015-06-17 18:40:08 -04:00
AnimNode_ObserveBone.h
Animation: Added support for showing the position relative to the reference skeleton on the observe bone node
2015-07-13 19:02:51 -04:00
AnimNode_RotationMultiplier.h
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AnimNode_SkeletalControlBase.h
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AnimNode_SpringBone.h
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AnimNode_Trail.h
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AnimNode_TwoBoneIK.h
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AnimNode_WheelHandler.h
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