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UnrealEngineUWP
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bc56ddf52cedf9dfd386b5c276b5b04e4e5609bc
UnrealEngineUWP
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Engine
/
Source
/
Runtime
/
AnimGraphRuntime
/
Public
/
BoneControllers
History
Michael Noland
7fec532e26
Animation: Added a remap range to the bone driven controller when clamping is enabled, and added a note about the driven bone space
...
[CL 2619198 by Michael Noland in Main branch]
2015-07-13 19:53:41 -04:00
..
AnimNode_BoneDrivenController.h
Animation: Added a remap range to the bone driven controller when clamping is enabled, and added a note about the driven bone space
2015-07-13 19:53:41 -04:00
AnimNode_CopyBone.h
Fixed confusing ordering of copy bone source and target bones
2015-07-10 08:44:53 -04:00
AnimNode_Fabrik.h
…
AnimNode_HandIKRetargeting.h
…
AnimNode_LookAt.h
- Added Look up axis
2015-06-15 10:53:37 -04:00
AnimNode_ModifyBone.h
Animation: Added friendly display names to EBoneModificationMode enumerants
2015-06-17 18:40:08 -04:00
AnimNode_ObserveBone.h
Animation: Added support for showing the position relative to the reference skeleton on the observe bone node
2015-07-13 19:02:51 -04:00
AnimNode_RotationMultiplier.h
…
AnimNode_SkeletalControlBase.h
…
AnimNode_SpringBone.h
…
AnimNode_Trail.h
…
AnimNode_TwoBoneIK.h
…
AnimNode_WheelHandler.h
…