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mirror of https://github.com/izzy2lost/UnrealEngineUWP.git synced 2026-03-26 18:15:20 -07:00
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bc56ddf52cedf9dfd386b5c276b5b04e4e5609bc
UnrealEngineUWP/Engine/Source/Runtime/Android/AndroidAudio/Private
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Aaron McLeran 418b93bbb4 UE-14954 Fix for android volume
* Fix uses proper linear->dB volume calculation

[CL 2618862 by Aaron McLeran in Main branch]
2015-07-13 16:50:26 -04:00
..
AndroidAudioBuffer.cpp
Use a triple buffer XAudio/Core for realtime audio decompression to ensure that if async task is getting starved audio does not hitch; if final buffer is active then ensure completion on the main thread of the pending async task so starvation will not occur.
2015-06-16 11:13:47 -04:00
AndroidAudioDevice.cpp
Asynchronous realtime audio decompression/procedural generation (XAudio2, Mac, Android)
2015-06-05 16:09:35 -04:00
AndroidAudioSource.cpp
UE-14954 Fix for android volume
2015-07-13 16:50:26 -04:00
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