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UnrealEngineUWP
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bc56ddf52cedf9dfd386b5c276b5b04e4e5609bc
UnrealEngineUWP
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Engine
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Source
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Developer
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iOS
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IOSTargetPlatform
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History
Josh Adams
215d29e19f
- Improved power of 2 size checking for IOS textures, supports cubemaps, etc.
...
[CL 2595299 by Josh Adams in Main branch]
2015-06-22 09:40:05 -04:00
..
Mac
Fix shadowed variables
2015-03-06 15:13:38 -05:00
Windows
Fixed behavior on FString::ParseIntoArray (muliple delimiters overload) functionality to support optionally culling empty strings. Greatly simplified implementation logic. Output parameter now properly named and taken by reference.
2015-03-02 15:51:37 -05:00
IOSDeviceHelper.h
…
IOSTargetDevice.cpp
…
IOSTargetDevice.h
…
IOSTargetPlatform.cpp
- Improved power of 2 size checking for IOS textures, supports cubemaps, etc.
2015-06-22 09:40:05 -04:00
IOSTargetPlatform.h
fixed issue with not being able to tell if a content-based project needs to be built as code within the editor
2015-05-01 14:00:34 -04:00
IOSTargetPlatformModule.cpp
…
IOSTargetPlatformPrivatePCH.h
…