Files
UnrealEngineUWP/Engine/Source/Developer/RawMesh
Martin Mittring 31d4e6192b modified the IsValidOrFixable() function for RawMesh as it was more conservative than the code after it - it crashed later where the method returned true
- if that code triggers we need to fix the input of the code using the data

[CL 2600769 by Martin Mittring in Main branch]
2015-06-25 12:51:24 -04:00
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