Files
UnrealEngineUWP/Engine/Source/Developer/MaterialUtilities/MaterialUtilities.Build.cs
Dmitriy Dyomin 3f5bd10edb Material flattening functionality moved to a new module MaterialUtilities
[CL 2531273 by Dmitriy Dyomin in Main branch]
2015-04-29 22:39:01 -04:00

34 lines
649 B
C#

// Copyright 1998-2015 Epic Games, Inc. All Rights Reserved.
using UnrealBuildTool;
using System.IO;
public class MaterialUtilities : ModuleRules
{
public MaterialUtilities(TargetInfo Target)
{
PrivateDependencyModuleNames.AddRange(
new string [] {
"Core",
"CoreUObject",
"Engine",
"RenderCore",
"RHI",
"Landscape"
}
);
PrivateIncludePathModuleNames.AddRange(
new string[] {
"Landscape"
}
);
CircularlyReferencedDependentModules.AddRange(
new string[] {
"Landscape"
}
);
}
}