Files
UnrealEngineUWP/Engine/Source/Developer/DerivedDataCache/Private/DDCStatsHelper.h
Daniel Lamb 94e4eda9a3 Added cooking stats.
Added multithreaded handling of cooking output.
Added support for launch on recompiling changed global shaders when cook in editor.

[CL 2618476 by Daniel Lamb in Main branch]
2015-07-13 13:47:48 -04:00

20 lines
327 B
C++

#pragma once
class FDDCScopeStatHelper
{
private:
FName TransactionGuid;
double StartTime;
bool bHasParent;
public:
FDDCScopeStatHelper(const TCHAR* CacheKey, const FName& FunctionName);
~FDDCScopeStatHelper();
void AddTag(const FName& Tag, const FString& Value);
bool HasParent() const { return bHasParent; }
};