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mirror of https://github.com/izzy2lost/UnrealEngineUWP.git synced 2026-03-26 18:15:20 -07:00
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bc56ddf52cedf9dfd386b5c276b5b04e4e5609bc
UnrealEngineUWP/Engine/Source/Developer/CrashDebugHelper/Private
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Mark Satterthwaite 90b69f46ed Implement Source Context reporting for Mac CrashReportClient as requested in UE-16101.
- This CL also exports the PLCrashReporter dump from binary format to text so that it is legible without further processing.

[CL 2610391 by Mark Satterthwaite in Main branch]
2015-07-03 10:06:17 -04:00
..
Linux
CrashDebugHelper - Removed all obsolete functionality, will reimplement later, cleaned a lof of stuff, better support for network builds
2015-03-02 07:52:38 -05:00
Mac
Implement Source Context reporting for Mac CrashReportClient as requested in UE-16101.
2015-07-03 10:06:17 -04:00
Windows
CrashReport - Better callstacks for crashes in runnable threads
2015-06-19 06:00:12 -04:00
CrashDebugHelper.cpp
[AUTOMERGE]
2015-06-12 12:01:23 -04:00
CrashDebugHelperModule.cpp
CrashDebugHelper - Removed all obsolete functionality, will reimplement later, cleaned a lof of stuff, better support for network builds
2015-03-02 07:52:38 -05:00
CrashDebugHelperPrivatePCH.h
CrashDebugHelper - Removed all obsolete functionality, will reimplement later, cleaned a lof of stuff, better support for network builds
2015-03-02 07:52:38 -05:00
CrashDebugPDBCache.cpp
MinidumpDiagnostics - Added a simple crash handler that prints the callstack to the log
2015-05-25 12:14:35 -04:00
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