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mirror of https://github.com/izzy2lost/UnrealEngineUWP.git synced 2026-03-26 18:15:20 -07:00
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bc520d97e0f142dec2510efd41fc418f431a95b2
UnrealEngineUWP/Engine/Source/Programs/AutomationTool/Win
History
Josh Adams 2dd1978156 - Fixed packaging error [UE-12571]
[CL 2497562 by Josh Adams in Main branch]
2015-03-31 14:58:59 -04:00
..
Properties
Update copyright notices to 2015.
2014-12-07 19:09:38 -05:00
Win.Automation.csproj
Removed conditional inclusion of most platform files in UBT project so the same project can be used in Visual Studio and Mono Develop/Xamarin Studio, removed _Mono UBT and UAT projects, updated automation scripts to be compatible with Mono 3.10
2014-12-15 15:28:22 -05:00
WinPlatform.Automation.cs
Removed unnecessary code forcing Rocket build to use Development now that DebugGame is an option. Opted to retain the same intermediate folder naming though as these are technically always development.
2015-03-09 07:59:37 -04:00
WinPlatformResources.Automation.cs
- Fixed packaging error [UE-12571]
2015-03-31 14:58:59 -04:00
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