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UnrealEngineUWP/Engine/Source/Editor/LevelEditor
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Richard TalbotWatkin 7243396c44 Editor sessions now remember the view modes set for perspective / ortho viewports.
#jira UE-12526 - Editor: ortho vieport views do not save the visualization settings you choose

[CL 2497153 by Richard TalbotWatkin in Main branch]
2015-03-31 09:52:20 -04:00
..
Private
Editor sessions now remember the view modes set for perspective / ortho viewports.
2015-03-31 09:52:20 -04:00
Public
UMG - Adding support for split screen to UMG and Slate. There is now a framework at the game viewport client level that allows content to be placed into a canvas slot that is kept in the sub-rect for the player. The new framework also provides a tooltip provider so that new windows are not created for games if a tool tip pops up.
2015-03-13 13:28:17 -04:00
LevelEditor.Build.cs
Cleaned up the parent class tree when adding new component classes
2015-02-19 08:07:13 -05:00
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