Logo
Explore Help
Sign In
izzy/UnrealEngineUWP
0
0
Fork 0
You've already forked UnrealEngineUWP
mirror of https://github.com/izzy2lost/UnrealEngineUWP.git synced 2026-03-26 18:15:20 -07:00
Code Issues Packages Projects Releases Wiki Activity
Files
bc520d97e0f142dec2510efd41fc418f431a95b2
UnrealEngineUWP/Engine/Source/Developer/MeshUtilities/Private
History
Steve Robb cebf099231 TArray::Init deprecated, as it's not obvious from the name that it leaves elements unconstructed.
TArray::Init use replaced with SetNumUninitialized.

#codereview robert.manuszewski

[CL 2495011 by Steve Robb in Main branch]
2015-03-28 06:38:28 -04:00
..
Allocator2D.cpp
Update copyright notices to 2015.
2014-12-07 19:09:38 -05:00
Allocator2D.h
Update copyright notices to 2015.
2014-12-07 19:09:38 -05:00
DisjointSet.h
TArray::Init deprecated, as it's not obvious from the name that it leaves elements unconstructed.
2015-03-28 06:38:28 -04:00
LayoutUV.cpp
TArray::Init deprecated, as it's not obvious from the name that it leaves elements unconstructed.
2015-03-28 06:38:28 -04:00
LayoutUV.h
Update copyright notices to 2015.
2014-12-07 19:09:38 -05:00
MeshUtilities.cpp
Fixed typo in static mesh to rawmesh exporting
2015-03-26 22:39:18 -04:00
MeshUtilitiesPrivate.h
Update copyright notices to 2015.
2014-12-07 19:09:38 -05:00
SkeletalMeshTools.cpp
Changes from PVS-Studio, these could introduce small behavior change.
2015-03-27 16:11:50 -04:00
SkeletalMeshTools.h
Update copyright notices to 2015.
2014-12-07 19:09:38 -05:00
Powered by Gitea Page: 325ms Template: 14ms
English
English
Licenses API