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UnrealEngineUWP
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bc520d97e0f142dec2510efd41fc418f431a95b2
UnrealEngineUWP
/
Engine
/
Plugins
History
Michael Noland
60e8c403ef
Paper2D: Changed default verbosity for LogPaper2DEditor from Verbose to Log
...
[CL 2497588 by Michael Noland in Main branch]
2015-03-31 15:22:36 -04:00
..
2D
/Paper2D
Paper2D: Changed default verbosity for LogPaper2DEditor from Verbose to Log
2015-03-31 15:22:36 -04:00
Developer
Fix for crash if you don't have Git.
2015-03-23 14:51:25 -04:00
Editor
PR
#968
: Fixing PVS-Studio warnings (Contributed by PaulEremeeff)
2015-03-24 15:51:28 -04:00
Experimental
Turn on sync scene lock warning. Fix lock semantics in several places.
2015-03-30 14:43:49 -04:00
Media
Improved support for Clang C++ compiler on Windows
2015-03-27 16:44:10 -04:00
Messaging
TArray::Init deprecated, as it's not obvious from the name that it leaves elements unconstructed.
2015-03-28 06:38:28 -04:00
Runtime
TArray::Init deprecated, as it's not obvious from the name that it leaves elements unconstructed.
2015-03-28 06:38:28 -04:00
ScriptGeneratorPlugin
ScriptGeneratorPlugin will now be disabled by default. Projects can opt-in by enabling it in their uproject file.
2015-03-27 03:51:19 -04:00
ScriptPlugin
Fixing CIS - temporarily disabling script plugin integration. Script pluging should be a game-only plugin.
2015-03-27 05:06:21 -04:00
Slate
/SlateRemote
Back out changelist 2481333
2015-03-17 05:38:32 -04:00