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mirror of https://github.com/izzy2lost/UnrealEngineUWP.git synced 2026-03-26 18:15:20 -07:00
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bc35bfb48dba85cf975d2dccae1e673ce690fe43
UnrealEngineUWP/Engine/Source/Editor/SubobjectDataInterface/Private
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ben hoffman 6f18c928f9 Automatically select a new component for rename upon duplication.
#jira UE-117759
#rb phillip.kavan
#rnx
#preflight 60c2bc6c1264df0001bc76ee

#ROBOMERGE-SOURCE: CL 16635347 in //UE5/Main/...
#ROBOMERGE-BOT: STARSHIP (Main -> Release-Engine-Test) (v831-16623017)

[CL 16635367 by ben hoffman in ue5-release-engine-test branch]
2021-06-10 22:29:06 -04:00
..
BaseSubobjectDataFactory.cpp
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ChildActorSubobjectData.cpp
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ChildSubobjectDataFactory.cpp
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InheritedSubobjectData.cpp
Add IsInheritedComponent override to FInheritedSubobjectData to get it to correctly return true.
2021-05-14 18:33:04 -04:00
InheritedSubobjectDataFactory.cpp
Fix Subobject Data Factories not creating inherited subobject data in situations where a USCS_Node was added via the SimpleConstruction Script
2021-05-13 20:44:17 -04:00
SubobjectData.cpp
Add a GetDragDropDisplayText function to subobject data to allow for easier conversions to FText for drag/drop operations
2021-06-10 16:39:14 -04:00
SubobjectDataBlueprintFunctionLibrary.cpp
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SubobjectDataHandle.cpp
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SubobjectDataInterfaceModule.cpp
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SubobjectDataSubsystem.cpp
Automatically select a new component for rename upon duplication.
2021-06-10 22:29:06 -04:00
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