Files
UnrealEngineUWP/Engine/Source/Developer/IoStoreUtilities/IoStoreUtilities.Build.cs
carlmagnus nordin 0293546296 Added support for storing shaders in iostore.
Opt-In with core setting AllowShadersInIoStore
#review-16450322

#ROBOMERGE-OWNER: carlmagnus.nordin
#ROBOMERGE-AUTHOR: carlmagnus.nordin
#ROBOMERGE-SOURCE: CL 16622428 in //UE5/Main/...
#ROBOMERGE-BOT: STARSHIP (Main -> Release-Engine-Test) (v830-16605563)
#ROBOMERGE-CONFLICT from-shelf

[CL 16622474 by carlmagnus nordin in ue5-release-engine-test branch]
2021-06-10 09:36:47 -04:00

25 lines
634 B
C#

// Copyright Epic Games, Inc. All Rights Reserved.
using UnrealBuildTool;
public class IoStoreUtilities : ModuleRules
{
public IoStoreUtilities (ReadOnlyTargetRules Target) : base(Target)
{
PrivateIncludePathModuleNames.AddRange(new string[] {
"TargetPlatform",
});
PrivateDependencyModuleNames.AddRange(new string[] {
"Core",
"CoreUObject",
"Projects",
"AssetRegistry",
"RenderCore",
});
PrivateDependencyModuleNames.Add("PakFile");
PrivateDependencyModuleNames.Add("Json");
PrivateDependencyModuleNames.Add("RSA");
}
}