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bc3049ec0371eec94be2d9dfeddbfb7fbd67efbf
UnrealEngineUWP/Engine/Source/Editor/SubobjectEditor/Private
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ben hoffman 987ea6e71d Correctly use the parent handle when adding a component with a selection from the content browser in the subobject editor. Previously it was attempting to find the parent handle for the asset, which would always return null. We just need to use the root handle of the subobject tree instead.
#jira UE-125172
#rb marc.audy
#rb dave.jones2
#rnx

#ROBOMERGE-AUTHOR: ben.hoffman
#ROBOMERGE-SOURCE: CL 17585348 in //UE5/Main/...
#ROBOMERGE-BOT: STARSHIP (Main -> Release-Engine-Test) (v871-17566257)

[CL 17585439 by ben hoffman in ue5-release-engine-test branch]
2021-09-21 14:01:52 -04:00
..
SSubobjectBlueprintEditor.cpp
Subobject editor recognizes HideAddComponentButton of ISCSEditorUICustomization.
2021-08-24 18:28:44 -04:00
SSubobjectEditor.cpp
Correctly use the parent handle when adding a component with a selection from the content browser in the subobject editor. Previously it was attempting to find the parent handle for the asset, which would always return null. We just need to use the root handle of the subobject tree instead.
2021-09-21 14:01:52 -04:00
SSubobjectEditorModule.cpp
…
SSubobjectInstanceEditor.cpp
Stage one of editor style recolor
2021-08-31 12:02:37 -04:00
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