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bbfa7b024eebc9b601cc057e984e5fd992ced3f7
UnrealEngineUWP/Engine/Source/Runtime/RenderCore
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zach bethel e37a08177c Submit async compute work prior to a fence from graphics -> async compute so that prior work isn't grouped with the submission to work around an issue in D3D12, which currently brute forces a fence from graphics to async compute any time graphics work is submitted.
#preflight 627c359a9f7ad2a14b8388d0
#fyi sebastien.hillaire

[CL 20152556 by zach bethel in ue5-main branch]
2022-05-11 18:40:35 -04:00
..
Private
Submit async compute work prior to a fence from graphics -> async compute so that prior work isn't grouped with the submission to work around an issue in D3D12, which currently brute forces a fence from graphics to async compute any time graphics work is submitted.
2022-05-11 18:40:35 -04:00
Public
Submit async compute work prior to a fence from graphics -> async compute so that prior work isn't grouped with the submission to work around an issue in D3D12, which currently brute forces a fence from graphics to async compute any time graphics work is submitted.
2022-05-11 18:40:35 -04:00
RenderCore.Build.cs
Fix CIS (DebugGame builds) (UE-138641).
2022-01-07 13:00:48 -05:00
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