Files
UnrealEngineUWP/Engine/Source/Runtime/AVEncoder/Public/AudioEncoderFactory.h
aurel cordonnier 50944fd712 Merge UE5/RES @ 16162155 to UE5/Main
This represents UE4/Main @ 16130047 and Dev-PerfTest @ 16126156

[CL 16163576 by aurel cordonnier in ue5-main branch]
2021-04-29 19:32:06 -04:00

27 lines
730 B
C++

// Copyright Epic Games, Inc. All Rights Reserved.
#pragma once
#include "CoreMinimal.h"
namespace AVEncoder
{
class FAudioEncoder;
class AVENCODER_API FAudioEncoderFactory
{
public:
virtual ~FAudioEncoderFactory() {}
virtual const TCHAR* GetName() const = 0;
virtual TArray<FString> GetSupportedCodecs() const = 0;
virtual TUniquePtr<FAudioEncoder> CreateEncoder(const FString& Codec) = 0;
static void RegisterFactory(FAudioEncoderFactory& Factory);
static void UnregisterFactory(FAudioEncoderFactory& Factory);
static FAudioEncoderFactory* FindFactory(const FString& Codec);
static const TArray<FAudioEncoderFactory*> GetAllFactories();
private:
static TArray<FAudioEncoderFactory*> Factories;
};
}