Files
UnrealEngineUWP/Engine/Source/Developer/ShaderPreprocessor/Private
Jason Nadro 65a90154a6 Add scoped cpu markers to various D3D shader compiler functions to make this easier to profile when shader compilation is done in process.
#rb trivial
#jira none
#preflight 62389f8fec68595f3b78e9df

[CL 19453136 by Jason Nadro in ue5-main branch]
2022-03-21 12:17:22 -04:00
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