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mirror of https://github.com/izzy2lost/UnrealEngineUWP.git synced 2026-03-26 18:15:20 -07:00
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bbfa7b024eebc9b601cc057e984e5fd992ced3f7
UnrealEngineUWP/Engine/Programs
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Tim Smith 3691e548c9 Moved UHT configuration for C# back to the original location to make installed game deployment less complicated.
#rb self
#rnx
#jira UE-151418
#preflight 62796269242446ce6c642bbf

[CL 20108978 by Tim Smith in ue5-main branch]
2022-05-09 15:23:59 -04:00
..
BuildPatchTool/Config
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CrashReportClient/Config
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LiveCodingConsole/Config
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ShaderCompileWorker/Config
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UnrealFrontend/Config
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UnrealGameSync
Add SwitchboardListener and UnrealMultiUserServer to the build steps for
2022-04-05 15:26:12 -04:00
UnrealHeaderTool/Config
Moved UHT configuration for C# back to the original location to make installed game deployment less complicated.
2022-05-09 15:23:59 -04:00
UnrealInsights/Config
[Insights] Added bAllowPanningOnScreenEdges in DefaultUnrealInsightsSettings.ini file.
2022-01-26 11:10:05 -05:00
UnrealLightmass/Config
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UnrealMultiUserServer/Config
Rename ConcertServerUI to MultiUserServer and move it to ConcertApp folder
2022-03-28 06:36:49 -04:00
UnrealRecoverySvc/Config
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