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UnrealEngineUWP/Engine/Source/Developer/GeometryProcessingInterfaces
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ryan schmidt 75c0cc466f CombineMeshInstances: add support for voxelization-based LODs with material reprojection. Currently hardcoded to also reproject per-triangle colors.
#preflight 6400a692a9468d9ed5fbc5ad

[CL 24484240 by ryan schmidt in ue5-main branch]
2023-03-02 12:13:02 -05:00
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CombineMeshInstances: add support for voxelization-based LODs with material reprojection. Currently hardcoded to also reproject per-triangle colors.
2023-03-02 12:13:02 -05:00
GeometryProcessingInterfaces.Build.cs
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