Files
UnrealEngineUWP/Engine/Source/Editor/AnimGraph/Private/AnimGraphNode_StateMachine.cpp
Mikolaj Sieluzycki bbcea54981 #ttp 303393 UObject improvement: Remove header groups
#proj core
#branch UE4
#summary Removed header groups, removed some redundant includes and replaced with forward declarations. Fixed compilation errors.

[CL 2055361 by Mikolaj Sieluzycki in Main branch]
2014-04-24 08:49:31 -04:00

14 lines
370 B
C++

// Copyright 1998-2014 Epic Games, Inc. All Rights Reserved.
#include "AnimGraphPrivatePCH.h"
#include "AnimGraphNode_StateMachine.h"
/////////////////////////////////////////////////////
// UAnimGraphNode_StateMachine
UAnimGraphNode_StateMachine::UAnimGraphNode_StateMachine(const FPostConstructInitializeProperties& PCIP)
: Super(PCIP)
{
bCanRenameNode = true;
}