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#proj core
#branch UE4
#summary Removed header groups, removed some redundant includes and replaced with forward declarations. Fixed compilation errors.
[CL 2055361 by Mikolaj Sieluzycki in Main branch]
28 lines
781 B
C++
28 lines
781 B
C++
// Copyright 1998-2014 Epic Games, Inc. All Rights Reserved.
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#include "AnimGraphPrivatePCH.h"
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#include "AnimGraphNode_LocalRefPose.h"
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/////////////////////////////////////////////////////
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// UAnimGraphNode_LocalRefPose
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#define LOCTEXT_NAMESPACE "A3Nodes"
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UAnimGraphNode_LocalRefPose::UAnimGraphNode_LocalRefPose(const FPostConstructInitializeProperties& PCIP)
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: Super(PCIP)
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{
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Node.RefPoseType = EIT_LocalSpace;
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}
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FString UAnimGraphNode_LocalRefPose::GetTooltip() const
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{
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return LOCTEXT("UAnimGraphNode_LocalRefPose_Tooltip", "Returns local space reference pose.").ToString();
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}
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FText UAnimGraphNode_LocalRefPose::GetNodeTitle(ENodeTitleType::Type TitleType) const
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{
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return LOCTEXT("UAnimGraphNode_LocalRefPose_Title", "Local Space Ref Pose");
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}
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#undef LOCTEXT_NAMESPACE
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