Files
UnrealEngineUWP/Engine/Source/Editor/AnimGraph/Private/AnimGraphNode_LocalRefPose.cpp
Mikolaj Sieluzycki bbcea54981 #ttp 303393 UObject improvement: Remove header groups
#proj core
#branch UE4
#summary Removed header groups, removed some redundant includes and replaced with forward declarations. Fixed compilation errors.

[CL 2055361 by Mikolaj Sieluzycki in Main branch]
2014-04-24 08:49:31 -04:00

28 lines
781 B
C++

// Copyright 1998-2014 Epic Games, Inc. All Rights Reserved.
#include "AnimGraphPrivatePCH.h"
#include "AnimGraphNode_LocalRefPose.h"
/////////////////////////////////////////////////////
// UAnimGraphNode_LocalRefPose
#define LOCTEXT_NAMESPACE "A3Nodes"
UAnimGraphNode_LocalRefPose::UAnimGraphNode_LocalRefPose(const FPostConstructInitializeProperties& PCIP)
: Super(PCIP)
{
Node.RefPoseType = EIT_LocalSpace;
}
FString UAnimGraphNode_LocalRefPose::GetTooltip() const
{
return LOCTEXT("UAnimGraphNode_LocalRefPose_Tooltip", "Returns local space reference pose.").ToString();
}
FText UAnimGraphNode_LocalRefPose::GetNodeTitle(ENodeTitleType::Type TitleType) const
{
return LOCTEXT("UAnimGraphNode_LocalRefPose_Title", "Local Space Ref Pose");
}
#undef LOCTEXT_NAMESPACE