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26 lines
830 B
C#
26 lines
830 B
C#
// Copyright Epic Games, Inc. All Rights Reserved.
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using UnrealBuildTool;
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using System.IO;
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public class DerivedDataCache : ModuleRules
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{
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public DerivedDataCache(ReadOnlyTargetRules Target) : base(Target)
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{
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PrivateDependencyModuleNames.Add("Core");
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// Dependencies for "S3" and "HTTP" backends
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PrivateDependencyModuleNames.AddRange(new string[] { "SSL", "Json" });
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PrivateIncludePathModuleNames.Add("DesktopPlatform");
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AddEngineThirdPartyPrivateStaticDependencies(Target, "libcurl");
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AddEngineThirdPartyPrivateStaticDependencies(Target, "OpenSSL");
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// Internal (NotForLicensees) module
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var DDCUtilsModule = Path.Combine(EngineDirectory, "Restricted/NotForLicensees/Source/Developer/DDCUtils/DDCUtils.Build.cs");
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if (File.Exists(DDCUtilsModule))
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{
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DynamicallyLoadedModuleNames.Add("DDCUtils");
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}
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}
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}
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