Files
UnrealEngineUWP/Engine/Source/Developer/DerivedDataCache/DerivedDataCache.Build.cs
Marc Audy 11f5b21210 Merging //UE5/Release-Engine-Staging @ 13752110 to Main (//UE5/Main)
#rnx

[CL 13753156 by Marc Audy in ue5-main branch]
2020-06-23 18:40:00 -04:00

26 lines
830 B
C#

// Copyright Epic Games, Inc. All Rights Reserved.
using UnrealBuildTool;
using System.IO;
public class DerivedDataCache : ModuleRules
{
public DerivedDataCache(ReadOnlyTargetRules Target) : base(Target)
{
PrivateDependencyModuleNames.Add("Core");
// Dependencies for "S3" and "HTTP" backends
PrivateDependencyModuleNames.AddRange(new string[] { "SSL", "Json" });
PrivateIncludePathModuleNames.Add("DesktopPlatform");
AddEngineThirdPartyPrivateStaticDependencies(Target, "libcurl");
AddEngineThirdPartyPrivateStaticDependencies(Target, "OpenSSL");
// Internal (NotForLicensees) module
var DDCUtilsModule = Path.Combine(EngineDirectory, "Restricted/NotForLicensees/Source/Developer/DDCUtils/DDCUtils.Build.cs");
if (File.Exists(DDCUtilsModule))
{
DynamicallyLoadedModuleNames.Add("DDCUtils");
}
}
}