You've already forked UnrealEngineUWP
mirror of
https://github.com/izzy2lost/UnrealEngineUWP.git
synced 2026-03-26 18:15:20 -07:00
* Implemented knownInputs support. It is now fully supported to provide known inputs when doing RunProcessRemote. This is optional and can be a nice speedup if latency to helpers is high since it reduce number of messages going back and forth. * Changed so GetMemoryMapAlignment is checking only file name and no flags. Flags is now handled on the outside. This made it possible to send over map alignment for files without having to send the file names * Renamed WorkManagerImpl::Wait to WorkManagerImpl::FlushWork * Renamed willBeUsedUnCompressed to storeUncompressed * Added ScopedCriticalSection::Enter [CL 30388720 by henrik karlsson in ue5-main branch]