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mirror of https://github.com/izzy2lost/UnrealEngineUWP.git synced 2026-03-26 18:15:20 -07:00
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bba8407f7362780ce683ff3347b8fa6bbcdd85b2
UnrealEngineUWP/Engine/Source/Developer/GeometryProcessingInterfaces/Public/GeometryProcessingInterfaces
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sebastien lussier 1b5e4ed92f Approximate Actors - Properly handle custom textures sizes options
#rb JeanFrancois.Dube

[CL 30082126 by sebastien lussier in ue5-main branch]
2023-12-04 10:41:21 -05:00
..
ApproximateActors.h
Approximate Actors - Properly handle custom textures sizes options
2023-12-04 10:41:21 -05:00
CombineMeshInstances.h
[Atom - GeometryProcessing] Adding a FilterLODLevel option to FBaseMeshInstance for completely culling meshes past a certain LOD level.
2023-11-13 13:43:56 -05:00
IUVEditorModularFeature.h
…
MeshAutoUV.h
…
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