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bba8407f7362780ce683ff3347b8fa6bbcdd85b2
UnrealEngineUWP/Engine/Source/Developer/Android/AndroidDeviceDetection
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nick edwards 69726f5ee7 Update code using FJsonObject to use TCHAR strings instead of ANSI strings. Removes unnecessary string conversions and removes compilation errors when FJsonObject is updated to use FStringViews.
[CL 28536648 by nick edwards in ue5-main branch]
2023-10-06 08:18:42 -04:00
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Private
Update code using FJsonObject to use TCHAR strings instead of ANSI strings. Removes unnecessary string conversions and removes compilation errors when FJsonObject is updated to use FStringViews.
2023-10-06 08:18:42 -04:00
Public
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AndroidDeviceDetection.Build.cs
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