Files
UnrealEngineUWP/Engine/Source/Runtime/UtilityShaders/UtilityShaders.Build.cs
Josh Adams 3665f273d9 Move some utility shaders to a new module - UtilityShaders (which the RHIs that need them now depend on)
#codereview nick.penwarden

[CL 2441740 by Josh Adams in Main branch]
2015-02-11 11:27:38 -05:00

20 lines
322 B
C#

// Copyright 1998-2015 Epic Games, Inc. All Rights Reserved.
using UnrealBuildTool;
public class UtilityShaders : ModuleRules
{
public UtilityShaders(TargetInfo Target)
{
PrivateDependencyModuleNames.AddRange(
new string[] {
"Core",
"Engine",
"RHI",
"RenderCore",
"ShaderCore",
}
);
}
}