Files
UnrealEngineUWP/Engine/Source/Runtime/UtilityShaders/Private/UtilityShaders.cpp
Josh Adams 3665f273d9 Move some utility shaders to a new module - UtilityShaders (which the RHIs that need them now depend on)
#codereview nick.penwarden

[CL 2441740 by Josh Adams in Main branch]
2015-02-11 11:27:38 -05:00

8 lines
183 B
C++

// Copyright 1998-2015 Epic Games, Inc. All Rights Reserved.
#include "UtilityShadersPrivatePCH.h"
#include "ModuleManager.h"
IMPLEMENT_MODULE(FDefaultModuleImpl, UtilityShaders);