Files
UnrealEngineUWP/Engine/Source/Runtime/Toolbox/Toolbox.Build.cs
2014-12-12 15:03:16 -05:00

38 lines
636 B
C#

// Copyright 1998-2015 Epic Games, Inc. All Rights Reserved.
using UnrealBuildTool;
public class Toolbox : ModuleRules
{
public Toolbox(TargetInfo Target)
{
PrivateIncludePathModuleNames.AddRange(
new string[] {
"GammaUI",
"MainFrame",
"ModuleUI"
}
);
PrivateDependencyModuleNames.AddRange(
new string[] {
"Core",
"InputCore",
"Slate",
"SlateCore",
"SlateReflector",
"EditorStyle",
"DesktopPlatform",
"AppFramework"
}
);
DynamicallyLoadedModuleNames.AddRange(
new string[] {
"GammaUI",
"MainFrame",
"ModuleUI"
}
);
}
}