Files
UnrealEngineUWP/Engine/Source/Runtime/Sockets/Private/MultichannelTCP.cpp
Ben Marsh 149375b14b Update copyright notices to 2015.
[CL 2379638 by Ben Marsh in Main branch]
2014-12-07 19:09:38 -05:00

7 lines
164 B
C++

// Copyright 1998-2015 Epic Games, Inc. All Rights Reserved.
#include "SocketsPrivatePCH.h"
#include "MultichannelTCP.h"
DEFINE_LOG_CATEGORY(LogMultichannelTCP);