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mirror of https://github.com/izzy2lost/UnrealEngineUWP.git synced 2026-03-26 18:15:20 -07:00
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bb9ed201650b1303c825750794335750464fd0ff
UnrealEngineUWP/Engine/Source/Runtime/SlateCore/Private/Layout
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Jaroslaw Surowiec 1085fb3b7a Core - UE/UE-6813 - Confusing API: We have both FMemory::MemZero() and FMemory:Memzero()
[CL 2405761 by Jaroslaw Surowiec in Main branch]
2015-01-14 04:21:10 -05:00
..
ArrangedChildren.cpp
Update copyright notices to 2015.
2014-12-07 19:09:38 -05:00
ArrangedWidget.cpp
Update copyright notices to 2015.
2014-12-07 19:09:38 -05:00
Geometry.cpp
Core - UE/UE-6813 - Confusing API: We have both FMemory::MemZero() and FMemory:Memzero()
2015-01-14 04:21:10 -05:00
LayoutGeometry.cpp
Update copyright notices to 2015.
2014-12-07 19:09:38 -05:00
LayoutUtils.cpp
Update copyright notices to 2015.
2014-12-07 19:09:38 -05:00
SlateRect.cpp
Slate - after a drop ends, we now properly reset the widgets under cursor to cause mouse enter to be refired, since we fire mouse leave when a drag begins. Adding ExtendBy to SlateRect.
2014-12-10 14:19:08 -05:00
Visibility.cpp
Update copyright notices to 2015.
2014-12-07 19:09:38 -05:00
WidgetPath.cpp
Update copyright notices to 2015.
2014-12-07 19:09:38 -05:00
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