Files
UnrealEngineUWP/Engine/Source/Runtime/Slate/Public/SlateExtras.h
Ben Marsh 149375b14b Update copyright notices to 2015.
[CL 2379638 by Ben Marsh in Main branch]
2014-12-07 19:09:38 -05:00

60 lines
1.6 KiB
C

// Copyright 1998-2015 Epic Games, Inc. All Rights Reserved.
#pragma once
/**
* This file exists for backward compatibility. Slate.h has been split from one monolithic header
* into SlateBasics.h and SlateExtras.h. Over time more files will be shifted from SlateBasic.h to
* SlateExtras.h so older code using Slate.h will not be affected.
*
* However, no one should include SlateExtras.h. It exists purely to assist migration of legacy projects.
*/
#include "SlateBasics.h"
// Legacy
#include "SMissingWidget.h"
#include "SlateScrollHelper.h"
#include "SlateStyleRegistry.h"
#include "UICommandDragDropOp.h"
#include "InertialScrollManager.h"
#include "GenericCommands.h"
#include "SSearchBox.h"
#include "SVolumeControl.h"
#include "SColorSpectrum.h"
#include "SColorWheel.h"
///
#include "SToolBarButtonBlock.h"
#include "SToolBarComboButtonBlock.h"
///
#include "SHyperlink.h"
#include "SRichTextHyperlink.h"
#include "SThrobber.h"
#include "STextEntryPopup.h"
#include "STextComboPopup.h"
#include "SExpandableButton.h"
#include "SExpandableArea.h"
#include "SNotificationList.h"
#include "SWidgetSwitcher.h"
#include "SSuggestionTextBox.h"
#include "SBreadcrumbTrail.h"
#include "STextComboBox.h"
#include "SNumericEntryBox.h"
#include "SEditableComboBox.h"
#include "NotificationManager.h"
#include "SDPIScaler.h"
#include "SInlineEditableTextBlock.h"
#include "SVirtualKeyboardEntry.h"
#include "ScrollyZoomy.h"
#include "SSafeZone.h"
#include "MarqueeRect.h"
#include "SRotatorInputBox.h"
#include "SVectorInputBox.h"
#include "SVirtualJoystick.h"
// Docking Framework
#include "SDockTab.h"
#include "SDockableTab.h"
#include "SDockTabStack.h"