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UnrealEngineUWP
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bb9ed201650b1303c825750794335750464fd0ff
UnrealEngineUWP
/
Engine
/
Source
/
Runtime
/
Renderer
History
Terence Burns
0b1ee71f9d
Fix for Linux build and shadow variable FilmToe. Renamed to FilmToeS
...
[CL 2529898 by Terence Burns in Main branch]
2015-04-29 05:04:33 -04:00
..
Private
Fix for Linux build and shadow variable FilmToe. Renamed to FilmToeS
2015-04-29 05:04:33 -04:00
Public
UE4 - support for dithered LOD transitions on static meshes (that don't move) -- also fixed parallel render thread updates for spline meshes
2015-04-24 11:20:23 -04:00
Renderer.Build.cs
Move some utility shaders to a new module - UtilityShaders (which the RHIs that need them now depend on)
2015-02-11 11:27:38 -05:00