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UnrealEngineUWP
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bb9ed201650b1303c825750794335750464fd0ff
UnrealEngineUWP
/
Engine
/
Source
/
Runtime
/
RenderCore
/
Public
History
Martin Mittring
a9af524d98
removed GRenderingRealtimeClock.GetGamePaused(), added FSceneViewFamily.bWorldIsPaused to support multiple worlds and for cleaner code
...
[CL 2514923 by Martin Mittring in Main branch]
2015-04-16 16:29:54 -04:00
..
PackedNormal.h
…
RenderCommandFence.h
…
RenderCore.h
removed GRenderingRealtimeClock.GetGamePaused(), added FSceneViewFamily.bWorldIsPaused to support multiple worlds and for cleaner code
2015-04-16 16:29:54 -04:00
RenderingThread.h
UE4 - Added 5 & 6 param macros
2015-04-09 13:23:58 -04:00
RenderResource.h
Clang warning fixes: Fixed missing 'override' specifiers
2015-04-01 07:20:55 -04:00
RenderUtils.h
…
TickableObjectRenderThread.h
…
UniformBuffer.h
Clang warning fixes: Fixed missing 'override' specifiers
2015-04-01 07:20:55 -04:00