Files
UnrealEngineUWP/Engine/Source/Runtime/Networking/Public/Networking.h
Ben Marsh 149375b14b Update copyright notices to 2015.
[CL 2379638 by Ben Marsh in Main branch]
2014-12-07 19:09:38 -05:00

33 lines
776 B
C

// Copyright 1998-2015 Epic Games, Inc. All Rights Reserved.
#pragma once
/* Public Dependencies
*****************************************************************************/
#include "Core.h"
#include "ModuleManager.h"
#include "Sockets.h"
#include "SocketSubsystem.h"
/* Public Includes
*****************************************************************************/
#include "IPv4SubnetMask.h"
#include "IPv4Address.h"
#include "IPv4Endpoint.h"
#include "IPv4Subnet.h"
#include "SteamEndpoint.h"
#include "INetworkingModule.h"
/* Common
*****************************************************************************/
#include "TcpSocketBuilder.h"
#include "TcpListener.h"
#include "UdpSocketReceiver.h"
#include "UdpSocketSender.h"
#include "UdpSocketBuilder.h"